1 Twister mat1 crackhead board with arrow and baseRulebook

Object of the Game

To be able to outmaneuver your adversary in place hands and also feet oh colored circles together directed through the spinner.

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The an initial time girlfriend play, closely assemble the spinner, as presented below.


Spread the mat out on a flat surface, faceup.


All players take it off her shoes and set them aside. If you're play outdoors, you may want to anchor the mat corners v your shoes.

Game Play

2 players: Take turns to call out the move without using the spinner. Do it as tricky together you like!

More than 2 players: select a referee come spin the spinner and call out the moves.

More than 4: squeeze out on extra players wherever you deserve to or separation into teams and play a Twister Tournament!

Starting Positions

Stand in the positions as shown on the illustration.


Get Twistin'


Spin the spinner, Ref! contact out the color and which hand or foot to relocate (e.g. Left Hand Red!) all players must relocate their left hand to an empty red one as quickly as possible.

Only one hand or foot per circle! The first player over there occupies the circle. If you can't agree who got there first, the ref decides. The ref's decision is final.

Once you've made your move, friend can't relocate again unless the ref gives you permission to move your hand or foot to let an additional player's hand or foot through!

If all six circles the one shade are taken, turn again.

If the ref phone call a hand/foot and color combination you're already doing, you must move your hand or foot come a different circle the the exact same color. (If all six are taken, rotate again).

If a knee or an elbow lands on the mat, or if you autumn over, you're out!


End of the Game

The last player left in the video game wins!

Tip: great strategy is to advance toward an adversary in an effort to save him in his finish of the vinyl sheet. This will offer him a smaller sized area of circles on i m sorry to gain each position, without going under or over the advancing player.


Take transforms performing the move the ref phone call out, e.g., the very first spin is for Player 1, the 2nd for Player 2 etc. This way, you'll every be making various twists and you can get even much more tangled!

Teaming Up

Lots that players? break-up into teams (pairs work-related best). Team members have the right to share the very same circle.

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As quickly as one player falls over or touch the mat through a knee or elbow, the team is out. Store playing until just one team is left in the game. The team wins!

Twister Tournament

Each team theatre every other team in the league. Store score of victories and defeats to check out which team will certainly triumph!

Twister Knockout Play

Play Twister the knockout challenge way.

The win team remains on the mat and also takes on new contenders till all the teams have actually played. The last team left in the game wins!